Kelthur

Plaguegrip

Faction

Lightbearers

Rarity

Ascended

Class

Strength

Type

Melee

Prefered Position

Backline

Union

No

Recommended Artifact

None

Role

DPS, Solo Carry
Kelthur is a Melee Strength character from the Lightbearers faction. Kelthur is preferably usable on the Backline position as a DPS or Solo Carry
Damage
Defense
Healing
Utility

RATINGS

 
 
Story
Labyrinth
Guild Hunt
PvP
Overall
Our
Ratings
0.0
User
Ratings ⓘ
10.0
10.0
10.0
10.0
10.0
Your
Ratings
{{userRating.story}}
{{userRating.labyrinth}}
{{userRating.guild_hunt}}
{{userRating.pvp}}
{{overall()}}

PROS & CONS

Can swap vulnerable targets to your team

Can dodge enemy hits + counter attack

Can still deal damage while dead (spectral form)

Can easily die if focus fired in the enemy team

Moving around often means he is not suitable for group buffs

OVERVIEW

Kelthur is great at dealing with backline heroes as he can swap them and they take bonus damage once positions are changed.

KELTHUR'S
STATS

Level CP HP Atk Def
240 371000 572756 57845 9174

KELTHUR'S
SKILLS

Blades of Fury
Retaliation
Displace
Ethereal Resurgence

Blades of Fury
Retaliation
{{selectedSkill.title}}
{{selectedSkill.description}}
Lv. {{upgrade.level}}: {{upgrade.effect}}
Displace
Ethereal Resurgence

LORE

The social hierarchies in Esperia can at times be strict, and are occasionally unjust. Sons and daughters answer for the transgressions of their forebears as nobles grow wealthy on the work of their underlings. Kelthur was one such victim of this. The son of a nobleman and a peasant woman, he found lithe welcome in any strata of society. To the workers in the fields, he was a spoiled bastard of a lord, living a life they could lithe understand or relate to within the walls of a castle. To the nobles of House Marwen he was an unsightly blemish on the elegant surroundings. With only his father Lord Marwen on his side, he grew up withdrawn and taciturn, seldom finding a kind word or helping hand inside or outside the castle.

The primary architect of Kelthur’s ostracism was his nominal stepmother, Lady Marwen. Having married into he family as a Rayne, she had always been accustomed to the best of everything. This boy existed as an insult to her, and even worse, she could see how her husband favored the peasant’s child over the noble—born son she had given him. With every bullseye at the archery range, every lightning—fast parry in the sparring yard, every acrobatic feat on the castle walls, she could see the little rat endearing himself further to his fool of a father. Her own son, Dalton, preferred fine clothes and foods to martial endeavors and went largely ignored by the lord of the castle. Fearing that her son may lose influence in his own house, or worse yet even be stripped of his title of heir in favor of his low-bom older brother, she hatched a plan.

The death of Lord Marwen was sudden and mysterious, and all the signs pointed toward Kelthur as the culprit. A believable accusation and motivation, prepared well in advance by the Lady Marwen and her son, were levied against Kelthur at his public trial. She revealed that he had spied and even killed in the service of their house, positing that as his list of clandestine achievements grew, so too did his resentment for the nobles who surrounded him yet refused to give him the recognition he must surely desire. She feigned pity, explaining that the boy must have been tired of furthering the status and influence of a man who had named another heir over him. Furthermore, he was intensely jealous of his half—brother, who as it happened was his better in almost every conceivable metric. Unfortunately, there was nothing to do about the murder of a lord other than a summary execution. The customs, after all, had to be observed. Kelthur’s denials and explanations fell on deaf ears, and realizing that the trial was a mockery, he gave up trying to defend himself. As they tied the noose, he uttered his last words. The remaining Marwens would die screaming under his knife.

Among the crowd assembled for the hanging were covert members of an unusual sect of necromancers known as the Grave Vow. This small group utilizes their dark talents to right wrongful deaths of all kinds. Hearing Kelthur’s last words and seeing through the thin veneer of justice pantomimed at the trial, they decided to assist the young man whose life had been cut short. He did, after all, deserve a chance to keep the oath he had made on the gallows.

“l keep my promises”.